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this isn’t a story where you play to find out how it ends, because it has been written for you. this isn’t a story where you can change how it ends, because everything ends. nothing stays forever. change is the only constant.

spices, by any other name is a storytelling, GM-less game for two to five players, using the system Descended from the Queen. it is a game where two to five players get together and tell a story about the natural lifespan of a group of friends: its birth, its growth, its eventual death, and the memories written between the dog-eared pages of time.

ultimately, when the group chat has gone quiet, and you sit and think about them, what do you remember the most about them?

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made for the Mojo Dojo Casa de Crackhouse Jam: Winter Edition, with the theme forgive/forget.

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spices, by any other name - v.1.0.pdf 118 kB

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